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English
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2024
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Pollarolo, Enrico; Papavlasopoulou, Sofia; Granone, Francesca; Reikerås, Elin Kirsti Lie. Play with coding toys in early childhood education and Care: Teachers’ pedagogical Strategies, views and impact on children's development a systematic literature review. Entertainment Computing 2024 ;Volum 50. s. - UIS NTNU
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2022
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2. |
Christidou, Dimitra; Voulgari, Iro; Tisza, Gabriella; Norouzi, Behnaz; Kinnula, Marianne; Iivari, Netta; Papavlasopoulou, Sofia; Gollerizo, Adrian; Lozano González, Jose María; Konstantinidi Sofrona, Dafni. Obstacles and challenges identified by practitioners of non-formal science learning activities in Europe. International Journal of Science Education 2022 ;Volum 44.(3) s. 514-533 NTNU
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3. |
Giannakos, Michail; Cukurova, Mutlu; Papavlasopoulou, Sofia. Sensor-Based Analytics in Education: Lessons Learned from Research in Multimodal Learning Analytics. I: The Multimodal Learning Analytics Handbook. Springer Nature 2022 ISBN 978-3-031-08076-0. s. 329-358 NTNU
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4. |
Grøder, Charlotte Husom; Schmager, Stefan; Parmiggiani, Elena; Vassilakopoulou, Polyxeni; Pappas, Ilias; Papavlasopoulou, Sofia. Educating about Responsible AI in IS: Designing a course based on Experiential Learning. I: ICIS 2022 Proceedings. Association for Information Systems (AIS) 2022 ISBN 978-1-958200-03-2. s. - UIA NTNU
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5. |
Pollarolo, Enrico; Papavlasopoulou, Sofia; Granone, Francesca; Reikerås, Elin Kirsti Lie. Early childhood educators’ methods and approaches in leading the children to play with coding toys: A systematic literature review. Barnehageforskningsskonferanse 2022; 2022-10-26 - 2022-10-28 UIS NTNU
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6. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. Children's facial expressions during collaborative coding: Objective versus subjective performances. International Journal of Child-Computer Interaction 2022 ;Volum 34.(100536) s. - NTNU
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7. |
Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. Wearable Sensing and Quantified-self to explain Learning Experience. International Conference on Advanced Learning Technologies (ICALT) 2022 s. - NTNU UIA
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8. |
Tisza, Gabriella; Gavin, Sim; Grammenos, Dimitris; Papavlasopoulou, Sofia. Fun in Learning. I: IDC '22: Interaction Design and Children. Association for Computing Machinery (ACM) 2022 ISBN 978-1-4503-9197-9. NTNU
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9. |
Tisza, Gabriella; Kshitij, Kshitij; Papavlasopoulou, Sofia; Markopoulos, Panos; Giannakos, Michail. Understanding Fun in Learning to Code: A Multi-Modal Data approach. I: IDC '22: Interaction Design and Children. Association for Computing Machinery (ACM) 2022 ISBN 978-1-4503-9197-9. s. 274-287 NTNU
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2021
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10. |
Christidou, Dimitra; Papavlasopoulou, Sofia; Giannakos, Michail. Using the lens of science capital to capture and explore children’s attitudes toward science in an informal making-based space. Information and Learning Science (ILS) 2021 ;Volum 12.(5/6) s. 317-340 NTNU
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11. |
Lee-Cultura, Serena; Sharma, Kshitij; Cosentino, Giulia; Papavlasopoulou, Sofia; Giannakos, Michail. Children’s Play and Problem Solving in Motion-Based Educational Games: Synergies between Human Annotations and Multi-Modal Data. I: IDC '21: Interaction Design and Children. Association for Computing Machinery (ACM) 2021 ISBN 978-1-4503-8452-0. s. 408-420 NTNU
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12. |
Papavlasopoulou, Sofia; Sharma, Kshitij; Melhart, David; Schellekens, Jasper; Lee-Cultura, Serena; Giannakos, Michail; Yiannakakis, Georgios. Investigating gaze interaction to support children’s gameplay. International Journal of Child-Computer Interaction 2021 NTNU
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13. |
Papavlasopoulou, Sofia; van Mechelen, Maarten; Rajanen, Mikko. FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education. Association for Computing Machinery (ACM) 2021 (ISBN 978-1-4503-8989-1) 350 s. NTNU
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14. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. Faces Don’t Lie: Analysis of Children’s Facial expressions during Collaborative Coding. I: FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education. Association for Computing Machinery (ACM) 2021 ISBN 978-1-4503-8989-1. s. - NTNU
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15. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Lee-Cultura, Serena; Giannakos, Michail. Information flow and children’s emotions during collaborative coding: A causal analysis. I: IDC '21: Interaction Design and Children. Association for Computing Machinery (ACM) 2021 ISBN 978-1-4503-8452-0. s. 350-362 NTNU
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2020
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16. |
Giannakos, Michail; Papavlasopoulou, Sofia; Sharma, Kshitij. Monitoring Children’s Learning Through Wearable Eye-Tracking: The Case of a Making-Based Coding Activity. IEEE pervasive computing 2020 ;Volum 19.(1) s. 10-21 NTNU
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17. |
Giannakos, Michail; Sharma, Kshitij; Papavlasopoulou, Sofia; Pappas, Ilias; Kostakos, Vassilis. Fitbit for learning: Towards capturing the learning experience using wearable sensing. International Journal of Human-Computer Studies 2020 ;Volum 136. s. - NTNU UIA
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18. |
Giannakos, Michail; Voulgari, Iro; Papavlasopoulou, Sofia; Papamitsiou, Zacharoula; Yannakakis, Georgios. Games for Artificial Intelligence and Machine Learning Education: Review and Perspectives. Lecture Notes in Educational Technology 2020 s. 117-133 NTNU
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19. |
Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. Motion-Based Educational Games: Using Multi-Modal Data to Predict Player’s Performance. IEEE Conference on Computatonal Intelligence and Games, CIG 2020 s. 17-24 NTNU
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20. |
Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. Using Sensing Technologies to Explain Children’s Self-Representation in Motion-Based Educational Games. I: IDC '20: Proceedings of the Interaction Design and Children Conference. Association for Computing Machinery (ACM) 2020 ISBN 978-1-4503-7981-6. s. 541-555 NTNU
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21. |
Lee-Cultura, Serena; Sharma, Kshitij; Papavlasopoulou, Sofia; Retalis, Symeon; Giannakos, Michail. Using sensing technologies to explain children's self-representation in motion-based educational games. IDC '20: Proceedings of the Interaction Design and Children ConferenceJune 2020 2020 s. - NTNU
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22. |
Papavlasopoulou, Sofia; Giannakos, Michail. Looking at the Design of Making-Based Coding Activities Through the Lens of the ADDIE Model. Lecture Notes in Educational Technology 2020 s. 137-151 NTNU
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23. |
Pappas, Ilias; Papavlasopoulou, Sofia; Mikalef, Patrick; Giannakos, Michail. Identifying the combinations of motivations and emotions for creating satisfied users in SNSs: An fsQCA approach. International Journal of Information Management 2020 ;Volum 53. s. - NTNU UIA
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24. |
Tisza, Gabriella; Papavlasopoulou, Sofia; Christidou, Dimitra; Iivari, Netta; Kinnula, Marianne; Voulgari, Iro. Patterns in informal and non-formal science learning activities for children–A Europe-wide survey study. International Journal of Child-Computer Interaction 2020 ;Volum 25. s. - NTNU
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2019
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25. |
Papavlasopoulou, Sofia. Making-based coding activities for young students: Design meaningful learning experiences. : Norwegian University of Science and Technology 2019 (ISBN 978-82-326-4091-1) 199 s. NTNU
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26. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Exploring children’s learning experience in constructionism-based coding activities through design-based research. Computers in Human Behavior 2019 ;Volum 99. s. 415-427 NTNU
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27. |
Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences. Computers in Human Behavior 2019 s. - NTNU
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28. |
Pappas, Ilias; Papavlasopoulou, Sofia. Experience, motivations and confirmation of expectations in SNS satisfaction. I: MCIS 2019 PROCEEDINGS. Association for Information Systems (AIS) 2019 ISBN 978-0-9966831-8-0. s. - NTNU UIA
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29. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children’s attitudes?. International Journal of Child-Computer Interaction 2019 ;Volum 21. s. 65-76 NTNU
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30. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail. Joint Emotional State of Children and Perceived Collaborative Experience in Coding Activities. I: IDC '19: Proceedings of the 18th ACM International Conference on Interaction Design and Children. Association for Computing Machinery (ACM) 2019 ISBN 978-1-4503-6690-8. s. 133-145 NTNU
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31. |
Sharma, Kshitij; Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail. Towards Automatic and Pervasive Physiological Sensing of Collaborative Learning. I: A Wide Lens: Combining Embodied, Enactive, Extended, and Embedded Learning in Collaborative Settings. 13th International Conference on Computer Supported Collaborative Learning (CSCL) 2019, Volume 2.. International Society of the Learning Sciences 2019 ISBN 978-1-7324672-4-8. s. 684-687 NTNU
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32. |
Tisza, Gabriella; Papavlasopoulou, Sofia; Christidou, Dimitra; Voulgari, Iro; Iivari, Netta; Giannakos, Michail; Kinnula, Marianne; Markopoulos, Panos. The role of age and gender on implementing informal and non-formal science learning activities for children. I: Proceedings of the FabLearn Europe 2019 Conference. ACM Publications 2019 ISBN 978-1-4503-6266-5. s. - NTNU
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2018
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33. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Discovering children's competences in coding through the analysis of Scratch projects. IEEE Global Engineering Education Conference, EDUCON 2018 ;Volum 2018-April. s. 1127-1133 NTNU
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34. |
Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail. How do you feel about learning to code? Investigating the effect of children’s attitudes towards coding using eye-tracking. International Journal of Child-Computer Interaction 2018 ;Volum 17. s. 50-60 NTNU
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35. |
Sharma, Kshitij; Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Kid Coding Games and Artistic Robots: Attitudes and Gaze Behavior. I: Proceedings of the Conference on Creativity and Making in Education. Association for Computing Machinery (ACM) 2018 ISBN 978-1-4503-5371-7. s. 64-71 NTNU
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2017
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36. |
Divitini, Monica; Giannakos, Michail; Mora, Simone; Papavlasopoulou, Sofia; Iversen, Ole Sejer. Make2Learn with IoT: Engaging Children into Joyful Design and Making of Interactive Connected Objects. I: Proceedings of the 2017 Conference on Interaction Design and Children. Association for Computing Machinery (ACM) 2017 ISBN 978-1-4503-4921-5. s. 757-760 NTNU
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37. |
Jaccheri, Maria Letizia; Mishra, Deepti; Houmb, Siv Hilde; Omerovic, Aida; Papavlasopoulou, Sofia. SikkerhetsLøypa-Knowledge Toward Sustainable and Secure Paths of Creative and Critical Digital Skills. I: Entertainment Computing–ICEC 2017: 16th IFIP TC 14 International Conference Proceedings. Springer 2017 ISBN 978-3-319-24588-1. s. 157-168 NTNU SINTEF
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38. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Reviewing the affordances of tangible programming languages: Implications for design and practice. IEEE Global Engineering Education Conference, EDUCON 2017 s. 1811-1816 NTNU
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39. |
Papavlasopoulou, Sofia; Sharma, Kshitij; Giannakos, Michail; Jaccheri, Maria Letizia. Using Eye-Tracking to Unveil Differences Between Kids and Teens in Coding Activities. I: Proceedings of the 2017 Conference on Interaction Design and Children. Association for Computing Machinery (ACM) 2017 ISBN 978-1-4503-4921-5. s. 171-181 NTNU
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40. |
Pappas, Ilias; Kourouthanassis, Panos; Papavlasopoulou, Sofia; Chrissikopoulos, Vassilios. Emotions in Motion: The Combined Effect of Positive and Negative Emotions on Personalised E-Commerce. International Journal of Online Marketing 2017 ;Volum 7.(1) s. 64-77 NTNU
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41. |
Pappas, Ilias; Papavlasopoulou, Sofia; Giannakos, Michail; Sampson, Demetrios G.. An Exploratory Study on the Influence of Cognitive and Affective Characteristics in Programming-Based Making Activities. I: 2017 IEEE 17th International Conference on Advanced Learning Technologies (ICALT). IEEE (Institute of Electrical and Electronics Engineers) 2017 ISBN 978-1-5386-3870-5. s. 507-511 NTNU
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42. |
Pappas, Ilias; Papavlasopoulou, Sofia; Kourouthanassis, Panos; Mikalef, Patrick; Giannakos, Michail. Motivations and emotions in social media: Explaining users' satisfaction with FsQCA. Lecture Notes in Computer Science (LNCS) 2017 ;Volum 10595 LNCS. s. 375-387 NTNU
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2016
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43. |
Papavlasopoulou, Sofia. On the relationship between Engagement, Learning, and Creativity in Computer Science: Toward better understanding and improved methods. 16th IEEE International Conference on Advanced Learning Technologies (ICALT2016); 2016-07-25 - 2016-07-28 NTNU
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44. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Creative Programming Experiences for Teenagers: Attitudes, Performance and Gender Differences. I: Proceedings of the The 15th International Conference on Interaction Design and Children. Association for Computing Machinery (ACM) 2016 ISBN 978-1-4503-4313-8. s. 565-570 NTNU
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45. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Empirical studies on the Maker Movement, a promising approach to learning: A literature review. Entertainment Computing 2016 ;Volum 18. s. 57-78 NTNU
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2015
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46. |
Giannakos, Michail; Holme, Finn Inderhaug; Jaccheri, Maria Letizia; Marquez, Irene Dominguez; Papavlasopoulou, Sofia; Visser, Ilse Gerda. Can Interactive Art Installations Attract 15 Years Old Students to Coding?. I: Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Springer 2015 ISBN 978-3-319-24588-1. s. 529-532 NTNU
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47. |
Papavlasopoulou, Sofia; Giannakos, Michail; Jaccheri, Maria Letizia. Designing creative programing experiences for 15 years old students. CEUR Workshop Proceedings 2015 ;Volum 1450. s. 37-44 NTNU
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