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2017
1 Cacchione, Annamaria; Procter-Legg, Emma; Petersen, Sobah Abbas.
#GOTTACATCHEMALL: EXPLORING POKEMON GO IN SEARCH OF LEARNING ENHANCEMENT OBJECTS. IADIS Mobile Learning Conference; 2017-04-10 - 2017-04-12
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2 Ekambaram, Anandasivakumar; Petersen, Sobah Abbas.
Enhancing Stakeholder Management Competences in Construction Projects using Serious Games. 9TH NORDIC CONFERENCE 2017; 2017-06-13 - 2017-06-14
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3 Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brende, Kristina.
Women and computer games. I: Entertainment Computing–ICEC 2017: 16th IFIP TC 14 International Conference Proceedings. Springer 2017 ISBN 978-3-319-24588-1. s. -
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4 Lillehagen, Frank; Petersen, Sobah Abbas; Rehm, Sven-Volker.
Holistic Design of Visual Collaboration Arenas and Intelligent Workspaces. PRO-VE; 2017-09-18 - 2017-09-20
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5 Petersen, Sobah Abbas; Oliveira, Manuel Fradinho.
The use of Reflection Continuum Model to support Digital Game-Based Learning for the development of Cognitive Skills. 11th European Conference on Game-based Learning ECGBL; 2017-10-05 - 2017-10-06
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2016
6 Harboe, Lisbet; Hoelscher, Kristian; Geirbo, Hanne Cecilie; Petersen, Sobah Abbas; Christie, Ingrid Nytun.
Hvilken vei skal byene gå?. Dagsavisen 2016
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7 Hoelscher, Kristian; Geirbo, Hanne Cecilie; Ingrid, Christie; Petersen, Sobah Abbas; Harboe, Lisbet.
Hvilken vei skal byene gå?. Dagsavisen [Avis] 2016-10-18
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8 Petersen, Sobah Abbas; Canova Calori, Ilaria; Krogstie, Birgit Rognebakke; Divitini, Monica.
Reflective learning at the workplace - The MIRROR design toolbox. I: Adaptive and Adaptable Learning - Proceedings of the 11th European Conference on Technology Enhanced Learning EC-TEL 2016. Springer Publishing Company 2016 ISBN 978-3-319-45152-7. s. -
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9 Petersen, Sobah Abbas; Ekambaram, Anandasivakumar.
Interaction, experience, reflection: Enhancing project management training using serious games. Proceedings of the ... European conference on games-based learning 2016 ;Volum 2016-January. s. 521-528
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10 Petersen, Sobah Abbas; Oliveira, Manuel Fradinho; Concilio, Grazia.
Designing for Neighbourhoods and Citizen Engagement - The Case of MyNeighbourhood. I: Social Computing and Social Media - 8th International Conference, {SCSM} 2016, Held as Part of {HCI} International 2016, Toronto, ON, Canada, July 17-22, 2016. Proceedings. Springer 2016 ISBN 978-3-319-39909-6. s. 209-220
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11 Petersen, Sobah Abbas; Oliveira, Manuel Fradinho; Concilio, Grazia.
Designing for Neighbourhoods and Citizen Engagement – the case of MyNeighbourhood. HCI International 2016; 2016-07-17 - 2016-07-22
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12 Petersen, Sobah Abbas; van der Kooij, Rimmert; Puhar, Primoz.
Connecting Business Processes and Sensor Data in Proactive Manufacturing Enterprises. I: Collaboration in a Hyperconnected World 17th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2016, Porto, Portugal, October 3-5, 2016, Proceedings. Springer Publishing Company 2016 ISBN 9783319453897. s. 101-109
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13 Petersen, Sobah Abbas; van der Kooij, Rimmert; Puhar, Primoz.
Connecting Business Processes and Sensor Data in Proactive Manufacturing Enterprises. PRO-VE 2016; 2016-10-03 - 2016-10-05
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2015
14 Cacchione, Annamaria; Procter-Legg, Emma; Petersen, Sobah Abbas; Winter, Marcus.
A proposal for an integrated evaluation framework for mobile language learning: Lessons learned from SIMOLA – Situated mobile language learning. Journal of universal computer science (Online) 2015 ;Volum 21.(10) Suppl. 2015 s. 1248-1268
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15 Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Divitini, Monica; Petersen, Sobah Abbas.
Boundary objects in collaborative work and learning. Information Systems Frontiers 2015 ;Volum 18.(1) s. -
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16 Lillehagen, Frank; Petersen, Sobah Abbas.
Holistic design for continuous innovation and sustainable knowledge bases. CEUR Workshop Proceedings 2015 ;Volum 1381.(January) s. 71-84
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17 Petersen, Sobah Abbas; Concilio, Grazia; Oliveira, Manuel Fradinho.
Smart Neighbourhood Learning - the case of MyNeighbourhood. ID&A Interaction design & architecture(s) 2015 ;Volum 27.(1) s. 66-78
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18 Petersen, Sobah Abbas; Lillehagen, Frank; Bui, Vu Minh; Krogstie, John.
Collaborative Networks and Active Knowledge Architectures - A Road Building Case. I: Risks and Resilience of Collaborative Networks - 16th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2015. Springer 2015 ISBN 978-3-319-24140-1. s. 297-308
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19 Petersen, Sobah Abbas; Lillehagen, Frank; Bui, Vu Minh; Krogstie, John.
Collaborative Networks and Active Knowledge Architectures - A Road Building Case. IFIP Advances in Information and Communication Technology 2015
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2014
20 Ekambaram, Anandasivakumar; Petersen, Sobah Abbas.
Medbestemmelse og tanker fra spillteknologien for å styrke nabobånd. Konferanse: Helse og medisinsk teknologi; 2014-06-11 - 2014-06-12
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21 Oliveira, Manuel Fradinho; Petersen, Sobah Abbas.
Co-design of Neighbourhood Services Using Gamification Cards. I: HCI in Business. First International Conference, HCIB 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings. Springer 2014 ISBN 978-3-319-07292-0. s. 419-428
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22 Oliveira, Manuel Fradinho; Petersen, Sobah Abbas.
The Choice of Serious Games and Gamification - A Case Study to Illustrate Key Differences. I: Serious Games Development and Applications : 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014. Proceedings. Springer 2014 ISBN 978-3-319-11622-8. s. 213-223
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23 Petersen, Sobah Abbas.
MyNeighbourhood Project. VELKON 2014; 2014-10-22 - 2014-10-22
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24 Petersen, Sobah Abbas; Procter-Legg, Emma; Cacchione, Annamaria.
LingoBee: Engaging mobile language learners through crowd-sourcing. International Journal of Mobile and Blended Learning 2014 ;Volum 6.(2) s. 58-73
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25 Procter-Legg, Emma; Cacchione, Annamaria; Petersen, Sobah Abbas; Winter, Marcus.
Mobile Language Learners as Social Networkers. I: Digital Systems for Open Access to Formal and Informal Learning. Springer 2014 ISBN 978-3-319-02263-5. s. 121-138
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26 Procter-Legg, Emma; Petersen, Sobah Abbas; Cacchione, Annamaria.
LingoBee Mobile App: Connecting to Language Learners through Technology. I: Synergic Integration of Formal and Informal E-Learning Environments for Adult Lifelong Learners. IGI Global 2014 ISBN 9781466646551. s. 199-221
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2013
27 Petersen, Sobah Abbas; Sriram, Pavan Kumar; Krogstie, John; Sjøbakk, Børge; Bakås, Ottar.
A Collaboration Planning Information and Decision Support System. I: Collaborative Systems for Reindustrialisation, 14th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2013. Springer 2013 ISBN 978-3-642-40542-6. s. 295-304
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28 Berg, Malin Aas; Petersen, Sobah Abbas.
Exploiting psychological needs to increase motivation for learning. Lecture Notes in Computer Science 2013 ;Volum 8101. s. 260-265
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29 Cerinsek, Gregor; Petersen, Sobah Abbas; Heikura, Tuija.
Contextually enriched competence model in the field of sustainable manufacturing for simulation style technology enhanced learning environments. Journal of Intelligent Manufacturing 2013 ;Volum 24.(3) s. 441-455
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30 Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Divitini, Monica; Petersen, Sobah Abbas.
Hands-on Learning of Cooperation Technology: Combining Knowledge Construction and Reflection. I: Proceedings of 2013 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE). IEEE Press 2013 ISBN 978-1-4673-6355-6. s. 213-218
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31 Fominykh, Mikhail; Prasolova-Førland, Ekaterina; Petersen, Sobah Abbas; Divitini, Monica.
Work and Learning across Boundaries: Artifacts, Discourses, and Processes in a University Course. I: International Conference on Collaboration and Technology (CRIWG). Springer 2013 ISBN 978-3-642-41346-9. s. 159-174
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32 Lillehagen, Frank; Petersen, Sobah Abbas.
Aktive kunnskapsmodeller gir løsninger for innovasjon og læring. NOKIOS - Norsk Konferanse i IKT i offentlige sektor; 2013-10-29 - 2013-10-31
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33 Lillehagen, Frank; Petersen, Sobah Abbas; Krogstie, John.
Agile Approach to Glocal Enterprise Collaboration. I: Collaborative Systems for Reindustrialisation, 14th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2013. Springer 2013 ISBN 978-3-642-40542-6. s. 279-286
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34 Lillehagen, Frank; Petersen, Sobah Abbas; Krogstie, John.
Agile Enterprise Design, Innovation and Learning - Tutorial. ISPIM Conference 2013; 2013-06-19 - 2013-06-19
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35 Ma, Minhua; Oliveira, Manuel Fradinho; Petersen, Sobah Abbas; Hauge, Jannicke Baalsrud.
Serious Games Development and Applications 4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings. Springer 2013 (ISBN 978-3-642-40790-1) 321 s. Lecture Notes in Computer Science(8101)
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36 Mayer, Igor; Riedel, Johann C. K. H.; Hauge, Jannicke Baalsrud; Belotti, Francesco; De Gloria, Alessandro; Ott, Michela; Petersen, Sobah Abbas.
Serious Games in a European Policy Context. I: Serious Games Development and Applications 4th International Conference, SGDA 2013, Trondheim, Norway, September 25-27, 2013. Proceedings. Springer 2013 ISBN 978-3-642-40790-1. s. 307-320
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37 Petersen, Sobah Abbas.
Enterprise Modelling and Enterprise Architecture. Guest Lecture; 2013-03-06 - 2013-03-06
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38 Petersen, Sobah Abbas; Ekambaram, Anandasivakumar.
Serious Games - A means to develop Project Management Competences. Project Management 2013 ;Volum XXXVI. s. 52-57
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39 Petersen, Sobah Abbas; Krogstie, John.
Experiences from teaching Enterprise Modelling to Students of Information Systems. CEUR Workshop Proceedings 2013 ;Volum 1023. s. 116-125
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40 Petersen, Sobah Abbas; Krogstie, John.
The World Out There: From Systems Modelling to Enterprise Modelling. I: Enterprise, Business-Process and Information Systems Modeling - 14th International Conference, BPMDS 2013, 18th International Conference, EMMSAD 2013. Springer 2013 ISBN 978-3-642-38483-7. s. 456-465
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41 Petersen, Sobah Abbas; Lillehagen, Frank.
Agile Enterprise Design, Innovation and Learning. 14th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2013; 2013-09-30 - 2013-10-02
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42 Petersen, Sobah Abbas; Procter-Legg, Emma; Cacchione, Annamaria.
Creativity and Mobile Language Learning Using LingoBee. International Journal of Mobile and Blended Learning 2013 ;Volum 5.(3) s. 34-51
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43 Petersen, Sobah Abbas; Procter-Legg, Emma; Cacchione, Annamaria.
LingoBee - Crowd-sourced Mobile Language Learning in the Cloud. I: Mobile Learning 2013. IADIS Press 2013 ISBN 978-972-8939-81-6. s. 43-50
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44 Sriram, Pavan Kumar; Alfnes, Erlend; Petersen, Sobah Abbas; Kristoffersen, Steinar.
A Collaborative Enterprise Framework to Support Engineering Changes in Manufacturing Planning and Control. I: 7th IFAC Conference on Manufacturing Modelling, Management, and Control, 2013. IFAC Papers Online 2013 ISBN 978-3-902823-35-9. s. 2081-2086
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2012
45 Cowley, Ben; Bedek, M; Ribeiro, Claudia; Heikura, T; Petersen, Sobah Abbas.
The QUARTIC Process Model to Support Serious Games Development for Contextualized Competence-Based Learning and Assessment. I: Handbook of Research on Serious Games as Educational, Business and Research Tools. IGI Global 2012 ISBN 9781466601499. s. 491-519
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46 Duin, Heiko; Oliveira, Manuel; Petersen, Sobah Abbas; Thoben, Klaus-Dieter.
The Challenge of Learning for Networked SMEs to Increase Competitiveness in Virtual Enterprises. I: Collaborative Networks in the Internet of Services - 13th IFIP WG 5.5 Working Conference on Virtual Enterprises, PRO-VE 2012, Bournemouth, UK, October 1-3, 2012. Springer 2012 ISBN 978-3-642-32774-2. s. 475-482
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47 Lillehagen, Frank; Krogstie, John; Petersen, Sobah Abbas.
Active Knowledge Architecture: What Systems Engineering Need to Embrace. Systems Engineering Newsletter 2012 ;Volum 49.
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48 Lillehagen, Frank; Petersen, Sobah Abbas; Krogstie, John.
Enabling Holistic Design, Innovation and Learning. The XXIII ISPIM Conference – Action for Innovation: Innovating from Experience; 2012-06-17 - 2012-06-20
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49 Petersen, Sobah Abbas.
Enterprise Modelling and Enterprise Architecture. Guest Lecture; 2012-05-07 - 2012-05-07
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50 Petersen, Sobah Abbas; Bedek, Michael.
Challenges and Opportunities in Evaluating Learning in Serious Games: A look at Behavioural Aspects. I: Serious Games Development and Applications - Third International Conference, SGDA 2012. Springer 2012 ISBN 978-3-642-33686-7. s. 219-230
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