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2017
1 Jaccheri, Maria Letizia; Wang, Alf Inge; Ask, Kristine; Petersen, Sobah Abbas; Brende, Kristina.
Women and computer games. I: Entertainment Computing–ICEC 2017: 16th IFIP TC 14 International Conference Proceedings. Springer 2017 ISBN 978-3-319-24588-1. s. -
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2016
2 Wang, Alf Inge; Forberg, Stian; Øye, Jon Kjetil.
Knowledge war: A pervasive multiplayer role-playing learning game. Proceedings of the ... European conference on games-based learning 2016 ;Volum 2016-January. s. 747-755
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3 Wang, Alf Inge; Lieberoth, Andreas.
The effect of points and audio on concentration, engagement, enjoyment, learning, motivation, and classroom dynamics using kahoot!. Proceedings of the ... European conference on games-based learning 2016 ;Volum 2016-January. s. 738-746
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4 Wang, Alf Inge; Zhu, Meng; Sætre, Rune.
The Effect of Digitizing and Gamifying Quizzing in Classrooms. The 10th European Conference on Games Based Learning; 2016-10-06 - 2016-10-07
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5 Wang, Alf Inge; Zhu, Meng; Sætre, Rune.
The Effect of Digitizing and Gamifying Quizzing in Classrooms. I: Proceedings of The 10th European Conference on Games Based Learning. Academic Conferences and Publishing International Limited 2016 ISBN 978‐1‐911218‐09‐8. s. 729-737
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6 Zhu, Meng; Wang, Alf Inge; Trætteberg, Hallvard.
Engine- Cooperative Game Modeling (ECGM): Bridge Model-Driven Game Development and Game Engine Tool-chains. 13th International Conference On Advances In Computer Entertainment Technology; 2016-11-09 - 2016-11-12
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2015
7 Guo, Hong; Gao, Shang; Krogstie, John; Trætteberg, Hallvard; Wang, Alf Inge.
An evaluation of ontology based domain analysis for model driven development. International Journal on Semantic Web and Information Systems 2015 ;Volum 11.(4) s. 41-63
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8 Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang.
A Workflow for Model Driven Game Development. I: Proceedings of the 2015 IEEE 19th International Enterprise Distributed Object Computing Conference. IEEE Press 2015 ISBN 978-1-4673-9203-7. s. 94-103
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9 Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia.
Lessons from Practicing an Adapted Model Driven Approach in Game Development.. I: Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Springer 2015 ISBN 978-3-319-24588-1. s. 451-456-
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10 Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang; Jaccheri, Maria Letizia.
RealCoins: A Case Study of Enhanced Model Driven Development for Pervasive Games. International Journal of Multimedia and Ubiquitous Engineering 2015 ;Volum 10.(5) s. 395-410
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11 Hagen, Kristoffer; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Jaccheri, Maria Letizia.
Pedal Tanks: A Multiplayer Exergame Based on Teamwork and Competition. I: Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Springer 2015 ISBN 978-3-319-24588-1. s. 539-545
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12 Wang, Alf Inge.
The wear out effect of a game-based student response system. Computers and education 2015 ;Volum 82. s. 217-227
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13 Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia.
Game-Based Interactive Campaign Using Motion-Sensing Technology. I: Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Springer 2015 ISBN 978-3-319-24588-1. s. 195-208
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14 Wang, Alf Inge; Asplem, Mari Hansen; Aasbakken, Mia; Jaccheri, Maria Letizia.
Game-based interactive campaign using motion-sensing technology. Lecture Notes in Computer Science 2015 ;Volum 9353. s. 195-208
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15 Wang, Alf Inge; Gonzalez Ibanez, Jose de Jesus L..
Learning Recycling From Playing A Kinect Game. International Journal of Games Based Learning 2015 ;Volum 5.(3) s. 25-44
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16 Wang, Alf Inge; Nordmark, Njål.
Software Architectures and the Creative Processes in Game Development. I: Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings. Springer 2015 ISBN 978-3-319-24588-1. s. 272-285
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17 Wang, Alf Inge; Wu, Bian.
Use of Game Development in Computer Science and Software Engineering Education. I: Computer Games and Software Engineering. CRC Press 2015 ISBN 9781482226683. s. 31-58
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2014
18 Guo, Hong; Trætteberg, Hallvard; Wang, Alf Inge; Gao, Shang.
PerGO: An Ontology towards Model Driven Pervasive Game Development. Lecture Notes in Computer Science 2014 ;Volum 8842. s. 651-654
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2013
19 Cooper, Kendra M.L.; Scacchi, Walt; Wang, Alf Inge.
3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change. IEEE Press 2013 (ISBN 97814673-6263-4) 100 s.
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20 Zhu, Meng; Wang, Alf Inge; Guo, Hong.
From 101 to nnn: a review and a classification of computer game architectures. Multimedia Systems 2013 ;Volum 19.(3) s. 183-197
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2012
21 Fominykh, Mikhail.
Collaborative Work on 3D Educational Content. Norges teknisk-naturvitenskapelige universitet 2012 199 s. Doktoravhandlinger ved NTNU(88)
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22 Jørgensen, Kristine; Eggesvik, Olav; Wang, Alf Inge.
- Behring Breivik har til en viss grad rett. Aftenposten.no [Internett] 2012-04-19
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23 Wang, Alf Inge.
- Behring Breivik har til en viss grad rett. Adressa.no [Internett] 2012-04-19
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24 Wang, Alf Inge.
- En økende trend. Adresseavisen [Avis] 2012-01-13
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25 Wang, Alf Inge.
- Kan lære taktikk av Call of Duty. P4 [Radio] 2012-04-19
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26 Wang, Alf Inge.
Alf Inge er hekta på dataspill. Levanger-Avisa [Avis] 2012-02-21
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27 Wang, Alf Inge.
Behring Breivik har til en viss grad rett. Aftenposten [Internett] 2012-04-19
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28 Wang, Alf Inge.
Britiske skoler skal bruke app laget i Trondheim. Adressa.no [Internett] 2012-07-22
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29 Wang, Alf Inge.
Dataspill er gøy - men gir ikke bedre karakterer. Adresseavisen [Avis] 2012-02-16
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30 Wang, Alf Inge.
Femdobling av lesebrett frem mot 2015. Bergenstidende [Internett] 2012-02-03
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31 Wang, Alf Inge.
Flesker til med 220 ipads til nye studenter. Dagens næringsliv [Avis] 2012-07-20
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32 Wang, Alf Inge.
Frykter heleskader - ønsker pause i dataspillingen. NRK.no [Internett] 2012-10-03
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33 Wang, Alf Inge.
GTA er den store samtidsromanen. NRK.no [Internett] 2012-03-20
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34 Wang, Alf Inge.
Her jublar elevane over samfunnsfagprøven. Nrk.no [Internett] 2012-06-15
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35 Wang, Alf Inge.
Høy fart på IKT-utviklingen. Forskningsrådet.no [Internett] 2012-04-27
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36 Wang, Alf Inge.
Internasjonal spelkonferanse. Hordaland [Avis] 2012-02-02
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37 Wang, Alf Inge.
Intervju av Ida Creed om Behring Brevik og Call of Duty. NRK Radio P2 [Radio] 2012-04-19
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38 Wang, Alf Inge.
Intervju med tema "Kan lære taktikk av Call of Duty". P4 [Radio] 2012-04-19
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39 Wang, Alf Inge.
Intervju om misbruk av informasjon. NRK P1 [Radio] 2012-02-14
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40 Wang, Alf Inge.
Intervju til P4 Sytten Tretti med Erik Molland om Behring Brevik og dataspill. P4 [Radio] 2012-04-19
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41 Wang, Alf Inge.
Lokasjonsbasert RPG. Offline [Avis] 2012-11-29
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42 Wang, Alf Inge.
Marked i rask vekst. Dagens Næringsliv [Avis] 2012-07-20
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43 Wang, Alf Inge.
Mobitroll. Gemini [Internett] 2012-09-19
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44 Wang, Alf Inge.
Nei, en app er ikke en «firkantet boks». VG.no [Internett] 2012-04-20
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45 Wang, Alf Inge.
Om dataspill. NRK P3 [Radio] 2012-06-12
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46 Wang, Alf Inge.
På nattbordet. Dagens Næringsliv [Avis] 2012-07-26
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47 Wang, Alf Inge.
Quiz for klassen. Gemini [Internett] 2012-02-15
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48 Wang, Alf Inge.
Snart kan disse bli unødvendige - Ny teknoduo vil la deg spille de råeste videospillene uten verken konsoll eller pc. NRK.no [Internett] 2012-06-06
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49 Wang, Alf Inge.
Spelemann set Voss på kartet. Hordaland [Avis] 2012-02-04
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50 Wang, Alf Inge.
Spill for auditoriet. Gemini [Avis] 2012-02-15
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