2022
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1. |
Corneliussen, Hilde G.; Mortensen, Torill Elvira. World of Warcraft (2004). I: Fifty Key Video Games. London: Routledge 2022 ISBN 9781032053608. s. 299-304 VF NORD
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2. |
Jørgensen, Kristine; Mortensen, Torill Elvira. "Whose Expression is it Anyway? Videogames and the Freedom of Expression". Games and Culture 2022 ;Volum 17.(7-8) s. 997-1014 NORD UiB
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3. |
Mortensen, Torill. Conflict, Negotiation, Appropriation, and Diversity: The Challenge of European Game Studies. I: Perspectives on the European Videogame. Amsterdam University Press 2022 ISBN 9789463726221. s. 7-14 NORD
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Sihvonen, Tanja; Mortensen, Torill. Troll logic as a challenge to future journalism. I: Futures of journalism : technology-stimulated evolution in the audience-news media relationship. Palgrave Macmillan 2022 ISBN 9783030950736. s. 261-277 NORD
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2021
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5. |
Mortensen, Torill; Aarseth, Espen J.. Dataspill og metode: en samtale med Espen Aarseth og Torill Mortensen. Norsk Medietidsskrift 2021 ;Volum 28.(4) s. 1-9 NORD
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2020
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6. |
Deterding, Sebastian; Macey, Joseph; Mortensen, Torill Elvira; Karlsen, Faltin. The Convergence of Gaming and Gambling Research: What Can We Learn from Each Other?. Digital Games Research Association DiGRA Conference 2020; 2020-06-18 - 2020-06-18 HK HVO
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7. |
Jørgensen, Kristine; Mortensen, Torill Elvira. Meaning of Games: The Paradox of Transgression in Games. Meaning of Game Talks; 2020-12-07 - 2020-12-07 UiB
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8. |
Jørgensen, Kristine; Mortensen, Torill Elvira. "Pushing the Boundaries: Videogames and the Freedom of Expression". Norsk Medieforskerkonferanse; 2020-10-22 - 2020-10-23 HVO UiB
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9. |
Mortensen, Torill Elvira; Jørgensen, Kristine. The Paradox of Transgression in Games. Routledge 2020 (ISBN 9780367418397) 210 s. UiB
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10. |
Mortensen, Torill; Sihvonen, Tanja. Negative Emotions Set in Motion: The Continued Relevance of #GamerGate. I: The Palgrave Handbook of International Cybercrime and Cyberdeviance. Palgrave Macmillan 2020 ISBN 978-3-319-78440-3. s. 1353-1374 NORD
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2018
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11. |
Mortensen, Torill Elvira. Real game worlds: the emotional reality of fictional worlds. Mediekultur. Mediekultur 2018 ;Volum 34.(64) NORD
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12. |
Mortensen, Torill Elvira; Navarro-Remesal, Víctor. Asynchronous Transgressions: Suffering, Relief, and Invasions in Nintendo’s Miiverse and StreetPass. I: Transgression in Games and Play. MIT Press 2018 ISBN 9780262038652. s. 27-44 NORD
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13. |
Mortensen, Torill Elvira; Witkowski, Emma. Introduction to Special Issue: Media-ludic approaches: Critical reflections on games and research practice.. Mediekultur 2018 ;Volum 34.(64) NORD
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2016
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14. |
Mortensen, Torill Elvira. Anger, Fear and Games: The long event of #GamerGate. Games and Culture 2016 ;Volum 13.(8) NORD
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2015
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15. |
Mortensen, Torill Elvira. Keeping the Balance: Morals at the dark side. I: The Dark Side of Game Play. Controversial Issues in Playful Environments. Routledge 2015 ISBN 978-1-13-882728-8. s. 154-170 NORD
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16. |
Mortensen, Torill Elvira. Online Games and Role Playing. I: The International Encyclopedia of Digital Communication and Society. Wiley-Blackwell 2015 ISBN 9781118767771. NORD
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17. |
Mortensen, Torill Elvira; Linderoth, Jonas. Dark Play; the aesthetic of controversial playfulness. I: The Dark Side of Game Play. Controversial Issues in Playful Environments. Routledge 2015 ISBN 978-1-13-882728-8. s. 3-12 NORD
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2013
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18. |
Jørgensen, Kristine; Mortensen, Torill Elvira. "Estetikk og spillelementer: Utfoldelse og lekenhet med digital medieteknologi". Norsk Medietidsskrift 2013 ;Volum 20.(3) s. 241-260 UiB
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2011
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19. |
Jørgensen, Kristine; Rossi, Luca; Glas, Rene; Mortensen, Torill Elvira. Framing the Game : Four game-related approaches to Goffman's frames. I: Online Gaming in Context: The social and cultural significance of online games. Routledge 2011 ISBN 978-0-415-55619-4. s. 141-158 UiB
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2009
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20. |
Klevjer, Rune; Mortensen, Torill Elvira; Karlsen, Faltin; Bryne, Snorre; Enevold, Jessica; Brinch, Sara; Ask, Kristine. Myter og Realiteter. Dataspill i media, forskning og hverdag. JoinGame workshop; 2009-02-06 UiB
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21. |
Mortensen, Torill Elvira. Hvor går bloggsfæren?. Ytringsfrihetsseminaret 2009: Sosiale medier og ytringsfrihet; 2009-11-05 - 2009-11-06 HVO
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22. |
Mortensen, Torill Elvira. Paneldebatt: Medier; kriser, skremsler og rett til informasjon. Sikkerhetsdagene 2009; 2009-11-05 - 2009-11-05 HVO
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23. |
Mortensen, Torill Elvira. Perceiving play : the art and study of computer games. Peter Lang Publishing Group 2009 (ISBN 978-0-8204-9700-6) 174 s. New Literacies and Digital Epistemologies(25) HVO
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24. |
Mortensen, Torill Elvira. Physical playspace. at State of Play, an international conference on games and law, June 19th 2009.; 2009-06-19 - 2009-06-19 HVO
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25. |
Mortensen, Torill Elvira. Social games and games research. utenTitteltekst; 2009-05-04 - 2009-05-04 HVO
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26. |
Mortensen, Torill Elvira. Sosiale nettspill. utenTitteltekst; 2009-05-04 - 2009-05-04 HVO
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27. |
Mortensen, Torill Elvira. Spill, fryd og kontroll. Leangkollseminaret 2009 : Forum for leger og psykologer i rusfeltet; 2009-03-05 - 2009-03-06 HVO
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28. |
Mortensen, Torill Elvira. Spill som kulturell ytringsform. BLIKK2009: Konferanse for ungdomsarbeidere innenfor kultursektoren; 2009-03-19 - 2009-03-20 HVO
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2008
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29. |
Mortensen, Torill Elvira. Culture and computer games: studying online activities. UKJENT 2008 HVO
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30. |
Mortensen, Torill Elvira. Humans Playing World of Warcraft : or Deviant Strategies?. I: Digital Culture, Play, and Identity: A World of Warcraft Reader. MIT Press 2008 ISBN 978-0-262-03370-1. s. 203-224 HVO
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2007
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31. |
Mortensen, Torill Elvira. Digital Spill, hva handler det om?. Web 2.0-teknologier; 2007-10-17 - 2007-10-17 HVO
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32. |
Mortensen, Torill Elvira. Me, the other. I: Second Person : Role-Playing and Story in Games and Playable Media / Edited by Pat Harrigan and Noah Wardrip-Fruin. MIT Press 2007 ISBN 978-0-262-08356-0. s. 297-306 HVO
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33. |
Mortensen, Torill Elvira. Mutual Fantasy Online: Playing with People. I: The Players? Realm : Studies on the Culture of Video Games and Gaming / Edited by J. Patrick Williams and Jonas Heide Smith. McFarland 2007 ISBN 978-0-7864-2832-8. s. 188-202 HVO
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34. |
Mortensen, Torill Elvira. Of a Divided Mind : Weblog Literacy. I: Religion in late modernity : essays in honor of Pål Repstad. Tapir Akademisk Forlag 2007 ISBN 9788251922111. s. 449-466 HVO
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35. |
Mortensen, Torill Elvira. Playing your own game: Player experiences outside the box. DiGRA 2007: Situated Play; 2007-09-24 - 2007-09-28 HVO
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36. |
Mortensen, Torill Elvira. Spillforskning - hva foregår der ute?. Oppstartmøte i ressursnettverket JoinGame; 2007-10-19 - 2007-10-19 HVO
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Mortensen, Torill Elvira. The real truth about what games researchers do all day - methods, strategies and ethics of online multi-user games research. I: Proceedings of PerthDAC 2007, 7th International Digital Arts and Culture Conference, The Future of Digital Media Culture / A. Hutchison (Ed.). Perth WA: Curtin University of Technology 2007 s. 279-286 HVO
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38. |
Mortensen, Torill Elvira. The real truth about what games researchers do all day - methods, strategies and ethics of online multi-user games research. Perth DAC 2007: the Future of Digital Media Culture : 7th International Digital Arts and Culture Conference; 2007-09-15 - 2007-09-18 HVO
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2006
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39. |
Corneliussen, Hilde; Mortensen, Torill Elvira. The Non-sense of Gender in Neverwinter Nights. I: Women in Games Conference Proceedings 2005. The University of Abertay Dundee: University of Abertay Press 2006 ISBN 189979618-5. s. - UiB
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40. |
Mortensen, Torill Elvira. Activate Online. Blog Hui; 2006-04-17 - 2006-04-18 HVO
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41. |
Mortensen, Torill Elvira. Blogger og kunder. utenTitteltekst; 2006-01-26 - 2006-01-26 HVO
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42. |
Mortensen, Torill Elvira. Finnes det en egen blogg-etikk?. Presseetikk - et spill for galleriet? : seminar Forskingsdagane 2006; 2006-09-28 - 2006-09-28 HVO
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43. |
Mortensen, Torill Elvira. Formidlingsprogrammet, Norges Forskningsråd. UKJENT 2006 HVO
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44. |
Mortensen, Torill Elvira. from MUDs to WoW,. utenTitteltekst; 2006-04-12 - 2006-04-12 HVO
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45. |
Mortensen, Torill Elvira. Social Dimensions of Gaming. Game Developers Conference San Jose 2006; 2006-03-20 - 2006-03-24 HVO
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46. |
Mortensen, Torill Elvira. Spillet fanger. utenTitteltekst; 2006-02-14 - 2006-02-14 HVO
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47. |
Mortensen, Torill Elvira. Spillhistorie. utenTitteltekst; 2006-10-12 - 2006-10-12 HVO
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48. |
Mortensen, Torill Elvira. Weblogs. the eTwinning Professional Development Workshop,; 2006-05-18 - 2006-05-20 HVO
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49. |
Mortensen, Torill Elvira. WoW is the new MUD. utenTitteltekst; 2006-04-12 - 2006-04-12 HVO
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50. |
Mortensen, Torill Elvira. WoW is the new MUD ? Social Gaming from Text to Video. Games and Culture 2006 ;Volum 1.(4) s. 397-413 HVO
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